Solo Projects

Under testing

Under development

In planning

Margin of War

A sci-fi shop and workshop concept: buy, dismantle, repair, assemble and sell equipment inside one walkable 3D space, while your customers and trading decisions help shape a war outside.

Videogame In planning Shop management / war economy simulation

Deep Hunger

A dark underwater roguelite for mobile: hunt smaller creatures, escape larger predators and grow through short runs in the deep.

Videogame In planning Underwater survival roguelite

Front Supply

A logistics-focused RTS concept: capture factories that automatically produce units, protect their supply convoys and raid enemy shipments for resources, upgrades and a chance to turn the front.

Videogame In planning Real-time strategy / battlefield logistics

Hero Defense

An action hero defense concept where each player controls one hero, and that hero shapes the defense: direct combat, towers, traps or summoned armies, with co-op under consideration.

Videogame In planning Hero defense / action tower defense

I'm Not Sure This Is Going Well

An ordinary day goes increasingly wrong in a strange, texture-free diorama town where every detail is built from geometry.

Videogame In planning Everyday absurdity game concept

Myth and Kin

A mythic creature-care and crafting concept: maintain your collection, choose one creature to produce resources in the nest, equip your companions and explore missions and a survivor-style combat direction.

Videogame In planning Mythic creature collection / virtual pet care, with survivor-style combat under exploration

Neon Alibi

A short sci-fi noir action game about a trench-coated detective fighting robots and crossing floating platforms above a retrofuturistic city.

Videogame In planning Sci-fi noir action game

Sunset Command

A synthwave real-time strategy concept with tanks, soldiers, motorcycles and helicopters on a sunset coastal battlefield, viewed from a high, angled tactical camera.

Videogame In planning Real-time strategy · RTS

Night Trigger

A planned arcade rail shooter for PC: aim through fast, replayable action scenes as branching routes, disarms and civilian rescues shape your score.

Videogame In planning Arcade rail shooter

Old Lady Offensive

A humorous 1v1 lane battle concept: send a squad of grannies toward the opposing base, using everyday habits as combat roles and exploring optional abilities bought for each deployed unit.

Videogame In planning 1v1 lane strategy / base assault

Petty Business

A satirical idle game concept where pettiness is currency: make remarks, buy grumbling characters and grow an economy of everyday complaints, upgrades and resentment.

Videogame In planning Idle / incremental clicker

Living Circuit

An alien ecosystem automation game concept: connect plants, fungi and animals through glowing mycelium, manage water and living logistics, and reclaim industrial wreckage through biological cycles.

Videogame In planning Ecosystem automation / Resource management

The Dream Between

A surreal puzzle adventure where an uncanny station connects dreams, and a clue found in one dream can unlock another.

Videogame In planning Atmospheric dream puzzle adventure

Towerforge Arena

A modular PvP tower defense concept: forge your own towers, stack their modules and turn every defeated enemy into mounting pressure on your opponent.

Videogame In planning Competitive tower defense

New concept